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Development · September 23, 2026

Raids, bots and the Intendencia.

What a raid on Zarechye is like: loot, six exits with conditions, enemy bots and the trader who keeps you going.

  • By Siantek
  • 2 min read
  • Version 20260923-e
Operators cross the Zarechye forest toward the radio station wall and its red and white mast
Zarechye · raid · through the forest to the radio station

Updated on 30 September 2026 for the current Zarechye.

A raid in Last Exfil lasts 20 minutes. You go into Zarechye with the gear you brought, and the clock runs against you from the first step.

Finding what you came for

Loot is not lying in the open. You search containers, shelves and rooms across Zarechye's landmarks: the water plant, the thermal works, the workshops, the rail yard, the radio station, the gas station and the sawmill, with the forest in between. Every search takes a moment, and every moment is a risk. Someone else may be searching the same room, or watching the door.

Getting out is the real objective

Zarechye has six exits, and each one asks for something:

  • the tunnel or the bridge, depending on where you spawn;
  • two gates that only open after someone throws a switch, at the plant or at the radio station;
  • the sewer, which a backpack does not fit through;
  • the logging truck, which only leaves in the last six minutes.

Sometimes the fight is not over the loot, but over the switch.

Bots that are not just target practice

Bandits, guards and Raiders patrol the valley, and a boss moves with an escort. None of them is easy, and all of them drop gear worth the risk of taking them on.

Zarechye from the south: the forest and the radio station in front, the rail yard in the middle and the plant behind its wall

The Intendencia: your way back

Between raids, the Intendencia buys what you brought out. If you have nothing left, the emergency kit lends you a Q2 or a B6, with no armor. A bad raid does not end your run.

What you carry is at stake

If you die, you lose what you were carrying except the secure pouch, and your body stays on the map for your squad. What you carry in is only surely yours once you get out.